


Darvin Dobariya
Software Developer
Expertise in
Game & Web & App Development
Working professionally since
May 2024
Email & Phone no
+91 9054217812
Located
Surat, Gujarat, India
About Me
My journey into game development started back in high school, where I spent countless hours playing games. At the time, I wasn’t a strong student, I barely passed each year. One day, my sister asked me, “You play so many games, have you ever wondered how they’re made?” That simple question sparked my curiosity and changed everything.
I began researching game engines, programming, and design. During a summer break, I started learning C, which later expanded into a learning path of Unity → C# → C++ → C. This early self-study gave me a strong foundation.
Later, I pursued a B.Sc. in IT at UTU, where I found the subjects surprisingly engaging. Having prior programming knowledge, I was often ahead of my classmates. To my own surprise, the student who once struggled academically became one of the most recognized among peers and faculty. I shifted my focus from just passing exams to exploring advanced topics, which shaped my career path.
This was the beginning of my professional journey into game and web development, where passion, curiosity, and persistence continue to drive me forward.
My journey
May 2021
May 2022
June–Sep 2023
March 2024
May 2024
June 2024
July–Aug 2024
Sep 2024
Nov 2024
Dec 2024
May 2025
Jun 2025
July 2025
Aug 2025
Started B.Sc. IT at Uka Tarsadia University.
Explored Information Technology, Programming, and other fundamentals.
Built first Unity game (dodge/jump mechanic).
Marked the start of game development focus.
Prototyped Savage Gun Shots and Save Me.
Learning core mechanics and UX polish.
Upload "Save me" on Google play store.
Built Highfive Climbing and upload it on player store,
learned level design and 2D graphics design.
Graduated B.Sc. (IT) with 8.32 CGPA
Started internship at SR Fusion. view offer latter
Sadly, play console account was banned due to fraud client.
Delivered first client project: Pin Pull Puzzle, shipped on time with polished UX.
UI/UX Designer for Land of Strike.
Game Programmer for Draw and Save My Pets.
Collaborated cross-functionally and optimized flows.
Built Online Coin & Color Prediction app.
Completed internship, shipped Curse of Whitewood Mansion during this internship phase. view certificate
Joined YRSD Overgear Interactive and began work on Total Horror. view offer latter
Released Total Horror (Mobile Demo) on Play Store.
Showcased Total Horror at GDAI event.
Contract role: bug solving and improvements.
Parallel development on Total Horror (PC Demo).
Start working on PC version of total horror.
Angular Developer on an ongoing project.
began learning Java Spring Boot for backend alignment.
LET'S CONNECT
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